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1
votes
Fixed

Multiple errors get thrown when double-clicking on the Debug.Log message...

IMGUI

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Jun 04, 2021

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Version/s: 2020.3.9f1, 2020.3.11f1, 2021.1.6f1, 2021.2.0a12

How to reproduce:1. Open the attached '1340915.zip' project2. Open the 'SampleScene'3. Enter the Play mode4. In the Console double-c... Read more

0
votes
Won't Fix

[Terrain Tool] Brush strength value gets clipped in Paint terrain

Package: Terrain Tools

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Jun 04, 2021

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Version/s: 2.0.0 pre, 4.0.0 pre 2

[Terrain Tool] Brush strength value gets clipped in Paint terrain. In Paint terrain under the stroke setting, the Brush strength val... Read more

0
votes
Fixed

[Terrain Tool] Different property fields are overlapping in Brush Mask F...

Package: Terrain Tools

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Jun 04, 2021

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Version/s: 2.0.0 pre, 4.0.0 pre 2

[Terrain Tool] Different property fields are overlapping in Brush Mask Filter. In Paint terrain, under the Brush mask Filter, differ... Read more

0
votes
Fixed

[Terrain Tool] Icons for Reset is distorted in the terrain tool

Package: Terrain Tools

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Jun 04, 2021

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Version/s: 2.0.0 pre, 4.0.0 pre 2

[Terrain Tool] Icons for Reset is distorted in the terrain tool. Icons for Reset is distorted in the terrain tool for various tool C... Read more

0
votes
Fixed

[HDRP] Ghosting artifacts are shown in the Game view when SSGI is enabled

Package: Scriptable Render Pipeline HD

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Jun 03, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "SSGI_HDRP.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move the Character ... Read more

0
votes
Fix In Review

Seams are left on models when the ShaderGraph Material's Hue Node Input ...

Package: Shader Graph

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Jun 03, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "SGBloomBug.zip" project2. Open the "SampleScene" Scene3. Observe the models in the Gam... Read more

0
votes
Fixed

[URP] Bloom produces Visual Artifacts when color/emission are not clamped

Post Processing

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Jun 03, 2021

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Version/s: 2020.3, 2020.3.10f1

Reproduction steps:1. Open user attached Project2. Set the URP Pipeline Asset in the Project Settings3. Select Post Processing Volum... Read more

0
votes
Fixed

[Gizmos] All exposed shape gizmos break and throw errors upon an edit at...

Package: Visual Effect Graph

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Jun 03, 2021

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Version/s: 12.0.0

Repro steps:1. Create a VFX, drag it in the scene and open it though the Edit button in the VFX component.2. Add to blackboard a sha... Read more

0
votes
Fixed

On-Screen Button errors on mouse down/up when its Control Path is set to...

Package: Input System

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Jun 03, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps:1. Open the attached "Ctrl.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. In Game view, click on... Read more

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