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Incremental compilation is done against IL-post processed assemblies, po...
I heard through the grapevine that this might be fixed in 21.1 due to the new pipeline using Bee. I'll have to test that a bit later... Read more
The first submesh texture is overridden for all other submeshes in the C...
How to reproduce:1. Open the user's attached "ParticleEffectForUGUI.zip" project2. Open the "IssueScene" Scene3. Observe the meshes ... Read more
[Lighting] Material Preview does not show selected Reflection Probes
Steps to reproduce:1. Create new builtin template2. Create a new material3. Set it to fully metallic and smooth4. Select the created... Read more
[Addressables] Assets provided by the addressables are different between...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Select Window/Asset Management/Addressables/Grou... Read more
Console Log is selected but no info is shown when selecting a log, enter...
How to reproduce:1. Open the attached project "2020.3 LTS.zip"2. Open SampleScene3. Click Play4. Select the Last Console log5. Exit ... Read more
Incorrect background type label on Camera
To reproduce:1. Open any URP project;2. Open Camera in the Inspector;3. Open the dropdown under Environment > Background Type. Ex... Read more
Rider creates inaccessible project references
How to reproduce:1. Extract the attached project named "case_1324901-Mirage.zip"2. Open Mirage.Editor.csproj using Rider3. Expand th... Read more
Crash on AudioMixer_CUSTOM_FindSnapshot when passing null as an argument...
How to reproduce:1. Open the attached project from "MinimalTest.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible with:... Read more
Moving file failed error when renaming an asset and only changing the ca...
How to reproduce:1. Create a new Unity project2. Right-click on the project view and select Create > Material3. Change one of the... Read more
Increased Audio file ImportedSize when Compression Format is Vorbis
How to reproduce:1. Open the attached "case_1341742.zip" project2. In the Project window, select File1/FIle23. Observe its ImportedS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names