Search Issue Tracker
Fixed in 1.3.0
Votes
0
Found in [Package]
1.1.0-pre.5
Issue ID
1340793
Regression
No
On-Screen Button errors on mouse down/up when its Control Path is set to "Control [Keyboard]"
Reproduction steps:
1. Open the attached "Ctrl.zip" project
2. Open the "SampleScene" Scene
3. Enter Play Mode
4. In Game view, click on the Image
Expected result: No errors
Actual result: NotImplementedException (1.0.2) or NotSupportedException (1.1.0-pre.5) errors
Reproducible with: 1.1.0-pre.5 (2019.4.28f1, 2020.3.13f1, 2021.1.13f1, 2021.2.0b1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Resolution Note (fix version 1.3.0):
Fixed in 1.3.0 by https://github.com/Unity-Technologies/InputSystem/pull/1440