Search Issue Tracker
Fixed in 12.0.0 (not landed yet)
Votes
0
Found in [Package]
12.0.0
Issue ID
1340818
Regression
Yes
[Gizmos] All exposed shape gizmos break and throw errors upon an edit attempt
Repro steps:
1. Create a VFX, drag it in the scene and open it though the Edit button in the VFX component.
2. Add to blackboard a shape property (i.e. Sphere or AABox) and save the effect
3. Select the effect in the scene and in the gizmo attempt to view the shape
4. Observe the errors.
Expected outcome:
No errors.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment