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[Localization] Certain characters in the VFX shaders are switched in som...
Forum thread: https://forum.unity.com/threads/default-vfx-graph-is-not-appearing-rendering.824028 Looks like some system languages- ... Read more
Crash on build using VFX Graph on AMD graphics cards
How to reproduce:1. Open the attached "1214436.zip" project2. Build the project3. Launch the built project and wait for at least a m... Read more
[VFX] Sorting issue with multiple viewport
Unexpected sorting when there are multiple camera rendered within the same frame.Only the last rendered camera use the correct sorting. Read more
[Output] Selection outline shows a point in the middle of the Scene view...
Repro steps:1. Open Repro Scene from the attached package2. Ensure that Selection Outline is turned on in the Scene/Gizmos dropdown.... Read more
[VFX] Specific mesh doesn't render if in the player if it's used within ...
Repro steps:1. Open the attached project's ReproScene2. Create a standalone build3. Observe that all page meshes (both the regular o... Read more
[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...
Repro steps:1. Create a new VFX or open an existing one.2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.)3. ... Read more
[Subgraphs] Number of output expressions (0) does not match number of ou...
[Issue raised on the forums: https://forum.unity.com/threads/cant-open-graph-due-to-compile-error.823749/#post-5590510] Repro steps:... Read more
[Subgraph] Exposed Int with range slider throw Invalid CastFloat error w...
[Issue raised on the forums: https://forum.unity.com/threads/cant-open-graph-due-to-compile-error.823749/#post-5590510] Repro steps:... Read more
[VFX] [HDRP] Release build crashes when instantiating a lot of prefabs w...
Reproduction steps:1. Open the attached project ("case_1225659-vfxgraphcrash.zip")2. Make a standalone (release) build and run it3. ... Read more
[Output] Inconsistencies with VFX shadow casting and shadow cascades
Repro steps: 1. Open the Example_02 scene and the Clouds effect to compile it2. Select the global volume and expand the Shadows over... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
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- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument