Search Issue Tracker
Fixed in 8.0.1
Votes
0
Found in [Package]
7.2.1
Issue ID
1214436
Regression
No
Crash on build using VFX Graph on AMD graphics cards
How to reproduce:
1. Open the attached "1214436.zip" project
2. Build the project
3. Launch the built project and wait for at least a minute
Reproducible with: 2019.3.3f1 (HDRP(7.1.8),Visual Effect Graph (7.1.8)), 2020.1.0a24 (HDRP(7.2.1), Visual Effect Graph (7.2.1))
Could not test with: 2017.4.37f1 (HDRP and Visual Effect Graph packages were not introduced), 2018.4.18f1 (cannot test and reproduce due to version functionality differences of both packages)
Notes:
-Reproducible only with AMD graphics cards (tested with: Radeon Pro WX 5100, driver version: 26.20.11018.4005)
-Not reproducible on Mac
-User's attached project build causes crash that is recoverable
-Tester's attached project build causes driver crash that can only be recovered by restarting the computer
-Build project does not crash consistently, could not find stack trace in the Player.log
-Not reproducible with URP, Built-in pipelines
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some GameObjects in a subscene are not rendered when using custom shaders and ECS until the Game view resolution changes
- Crash on AudioManager::InitFMOD when performing various actions in the Editor
- webGLBuildSubtarget resets to Generic when it gets changed in build script
- Publishing Settings are shared across different custom Build Profiles when modifying Build options
- deltaTime and unscaledDeltaTime discrepancy when Player window is moved to secondary monitor and VSync is enabled
Add comment