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When a Rigidbody2D is inactive GetPoint/GetVector/GetRelativePoint/GetRe...
Reproduction steps:1. Open the "Bug_Static_Rigidbody_GetRelativePoint.zip" project attached by the user2. Open the "SampleScene" Sce... Read more
[IMGUI] Background tasks become not responding after importing/exporting...
How to reproduce:1. Open the attached project "Test Loc.zip"2. At the menu bar click Window > Asset Management > Localization ... Read more
PlatformNotSupportedException gets thrown when changing IO.FileSystemWat...
How to reproduce:1. Download the attached project from the Google Drive link2. In the File Explorer open the 'Build' folder3. Drag t... Read more
Overlays: View Options throws errors when placed into certain Positions
Reproduction steps:1. Create a new empty Project2. Collapse the View Options Toolbar into a button3. Stick the View Options Button i... Read more
Overridden method is called when calling the base class method using a d...
Reproduction steps:1. Open the attached project "1344006_DelegateIssue.zip"2. On the top menu bar, open the "Test" dropdown menu3. C... Read more
[UI Toolkit] Visual Element is rendered with 0 percent alpha value and s...
Steps to reproduce:1. Create new project2. Window > Package Manager > + > Add package from git url: com.unity.ui.builder3. ... Read more
Target runtime doesn't support default interface implementation
Reproduction steps:1. Open the "DefaultInterfaceImpl.zip" project attached by the user2. Observe the Console window Expected result:... Read more
Project build fails and errors are thrown when building for WebGL platfo...
Reproduction steps:1. Open the attached project ("WebGL_2021.2.0b_Test.zip")2. Set the Enable Exceptions in Publishing settings as N... Read more
Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...
How to reproduce:1. Open the attached "1343949.zip" project2. Open "SampleScene" Scene3. Enter the Play mode Expected result: The Ed... Read more
Memory gets allocated for GC each frame when using PrefabStageUtility.Ge...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Enter the Play mode4. In the top-bar menu select Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open