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Fixed in 1.2.0



Found in [Package]


Issue ID




[Input System] Button clicks are missed when using SwitchCurrentControlScheme inside of OnMouseDown()

Package: Input System


How to reproduce:
1. Open the user's attached project and Scenes/SampleScene scene
2. Enter the Play mode
3. In the Game view, select the "2" button
4. Observe the Console window

Expected result: the logged message is "Button '2' was pressed last"
Actual result: the logged message is "User initialized with control scheme: 'Keyboard&Mouse'"

Reproducible with: 1.0.1 - 1.1.0-preview.3 (2019.4.28f1, 2020.3.12f1, 2021.1.11f1, 2020.2.0a21)

Notes: Buttons function as expected when pressed with the Enter key

  1. Resolution Note (fix version 1.2.0):

    Fixed in: 1.2.0
    Fixed switching controller scheme if the target scheme and device set is already active.

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