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[WebGL][Input System] Pointer position always returns (0, screenHeight) ...
How to reproduce:1. Open the user's attached project2. Select File/Build Settings and switch to WebGL3. Build and Run the SCENE (see... Read more
[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...
Reproduction steps:1. Open the attached user's project "2021.2.zip"2. Build the project for WebGL3. Rotate the view of the object in... Read more
[Linux] [Mono Upgrade] Unity crashes when detaching the Managed Debugger...
Reproduction steps:1. Download and open the attached project: "test-project.zip"2. Go to Assets > Test 1 and open the PlaymodeTes... Read more
[HDRP] It is not possible to disable the Runtime Debug Display window in...
How to reproduce:1. Create a new HDRP Template project2. Enter Play mode3. Press CTRL+Backspace or L3 and R3 (Left Stick and Right S... Read more
[XR][OpenXR]Crash on OpenXRLoaderBase.Internal_PumpMessageLoop when HMD ...
Reproduction steps:1. Open the user's attached "OpenXR Bugs.zip" project2. Load ControllerSample scene3. Make sure the "OpenXR Lifec... Read more
Addressables AsyncOperationStatus returns "Succeeded" for failed calls
How to reproduce:1. Open attached project "AddressablesContentUpdate.zip"2. Open "Addressables Profiles" window and activate "Editor... Read more
High CPU usage when the Hosting window is open
How to reproduce:1. Open the attached '1345708.zip' project2. Open the Task Manager3. Observe the Editor's CPU usage4. Open Window &... Read more
Integer variables of a Compute Shader show up as Floats in the Frame Deb...
How to reproduce:1. Open the attached "case_1345758" project2. Open the "ComputeUAVTexFlow" Scene3. Go "Window -> Analysis -> ... Read more
[Platforms][iOS] Version and Build values are not overwritten in Xcode p...
Steps to reproduce:1. Create a new project with iOS Platforms package or open the attached one ("1345745.zip")2. Create a new Build ... Read more
Sprite.texture is null when it's loaded from SpriteAtlas in an AssetBund...
How to reproduce:1. Open the user's attached project2. Open the Test Scene3. In the top bar select MenuTest > PREPARE TO PLAY4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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