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0
votes
Fixed

[HDRP] NullReferenceException in UnityEditor.PreferencesProvider.WriteRe...

Window management

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Jun 16, 2021

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Version/s: 2021.2.0a19, 2021.2.0b1

Steps to repro:1. Create the new HDRP project and open SampleScene;2. In the Preferences window (Edit>Preferences) go to GI Cache... Read more

0
votes
Fixed

[XPipeline] RenderPipelineGlobalSettings cannot be unassigned.

Package: Scriptable Render Pipeline Core

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Jun 16, 2021

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Version/s: 12.0.0

Repro steps:1. Open an HDRP or a URP project2. Go to Project Settings > Graphics > HDRP or URP Settings3. Try to unassign the ... Read more

0
votes
Third Party Issue

Windows Store publishing fails due to certificate error

Universal Windows Platform

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Jun 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.2

How to reproduce:1. Create a new project2. Build to UWP3. Open the Visual Studio studio solution4. Click on Project -> Publish -&... Read more

0
votes
Active

Crash on il2cpp::vm::Runtime::Invoke on Build with Entities

Package: Entity Component System (ECS)

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Jun 16, 2021

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Version/s: 0.17.0-preview.41

How to reproduce:1. Open the attached project from "unity-dots-ecs-017-android-ios-release-crash-master-2.zip"2. Build and run the p... Read more

0
votes
Fixed

[URP] Game view goes black when MSAA and CS Render Pass Feature are enabled

Package: Scriptable Render Pipeline Universal

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Jun 16, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project "URPproject.zip"2. Open the "SampleScene"3. In the Project window select UniversalRP-H... Read more

0
votes
Fixed

Child Canvas' Sorting Layer is changed to the same value as the parent C...

uGUI

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Jun 16, 2021

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Version/s: 2019.4, 2019.4.28f1c1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Load SampleScene and enter Play mode3. Select Template GameObject in the Hi... Read more

0
votes
Fixed

[Shader Graph] "Graph is generating too many variants" error is thrown w...

Package: Shader Graph

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Jun 16, 2021

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Version/s: 12.0.0

"Graph is generating too many variants" error is thrown when using SubGraphs with Keywords and specified Shader Variant Limit is not... Read more

0
votes
Duplicate

[2020.3 only] UnityLinker hangs when building with IL2CPP

IL2CPP

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Jun 16, 2021

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Version/s: 2020.3, 2020.3.11f1

Reproduction steps:1. Open user attached Project2. Build with IL2CPP Expected result: The Project is builtActual result: The Build p... Read more

1
votes
By Design

Transform Gizmo is at the child position when GO is a child of another G...

Scene/Game View

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Jun 16, 2021

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Version/s: 2020.1.0a19, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "1343515_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more

0
votes
Fixed

Passing -logFile argument to a standalone build results in an error message

Windows

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Jun 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached Project2. Build a Standalone Build of the Project to TestLogfile/Builds/Windows3. Open a Ba... Read more

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