Search Issue Tracker

Fixed in 12.0.0

Votes

0

Found in [Package]

12.0.0

Issue ID

1343544

Regression

No

[URP] Game view goes black when MSAA and CS Render Pass Feature are enabled

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached project "URPproject.zip"
2. Open the "SampleScene"
3. In the Project window select UniversalRP-HighQuality
4. In Inspector window, Quality section, change Anti Aliasing (MSAA) values to x2, x4, x8
5. Observe Game view and the Console window

Expected result: No warnings in the Console window when enabling MSAA and Game view is not black
Actual result: When enabling MSAA, the Console window throws a warning, and the Game view is black

Reproducible with: 10.5.0 (2020.3.11f1), 11.0.0 (2021.1.13f1 ), 12.0.0 (2021.2.0a21)
Could not test with: 2018.4.36f1, 2019.4.28f1 (Project breaks)

Notes:
- Make sure, that the CS Render Pass Feature is enabled in Forward Renderer and in Settings, CS section, CS_test script is added
- Issue does not reproduce on macOS
- Error in Console window: D3D11: Failed to create RenderTexture (1920 x 1080 fmt 26 aa 4), error 0x80070057

  1. Response avatar

    Resolution Note (fix version 12.0.0):

    Fixed in: 2022.1.0a8

  2. Response avatar

    Resolution Note:

    Fixed in: 2021.2.0b16

Comments (1)

  1. 046f3af7bafe4964462e07a92610b1dc?d=mm

    manurocker95

    Dec 14, 2021 14:51

    Still happening in 2021.2.6f1 with URP 12.1.2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.