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Fixed in 12.0.0



Found in [Package]


Issue ID




[URP] Game view goes black when MSAA and CS Render Pass Feature are enabled

Package: Scriptable Render Pipeline Universal


How to reproduce:
1. Open the attached project ""
2. Open the "SampleScene"
3. In the Project window select UniversalRP-HighQuality
4. In Inspector window, Quality section, change Anti Aliasing (MSAA) values to x2, x4, x8
5. Observe Game view and the Console window

Expected result: No warnings in the Console window when enabling MSAA and Game view is not black
Actual result: When enabling MSAA, the Console window throws a warning, and the Game view is black

Reproducible with: 10.5.0 (2020.3.11f1), 11.0.0 (2021.1.13f1 ), 12.0.0 (2021.2.0a21)
Could not test with: 2018.4.36f1, 2019.4.28f1 (Project breaks)

- Make sure, that the CS Render Pass Feature is enabled in Forward Renderer and in Settings, CS section, CS_test script is added
- Issue does not reproduce on macOS
- Error in Console window: D3D11: Failed to create RenderTexture (1920 x 1080 fmt 26 aa 4), error 0x80070057

  1. Resolution Note (fix version 12.0.0):

    Fixed in: 2022.1.0a8

  2. Resolution Note:

    Fixed in: 2021.2.0b16

Comments (2)

  1. PetraCephas

    Mar 28, 2022 14:56

    Still happening in 2021.2.17f1 with URP 12.1.2

  2. manurocker95

    Dec 14, 2021 14:51

    Still happening in 2021.2.6f1 with URP 12.1.2

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