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By Design

Votes

1

Found in

2020.1.0a19

2020.3

2020.3.3f1

2021.1

2021.2

Issue ID

1343515

Regression

Yes

Transform Gizmo is at the child position when GO is a child of another GO and Tool Handle is set to Center [20.1 regression]

Scene/Game View

-

How to reproduce:
1. Open the attached "1343515_Repro" project
2. Open the Scene "SampleScene"
3. In the Hierarchy select the "GameObject"
4. Make sure Transform is select to "Center"

Expected results: The Transform gizmo is on the "GameObject"
Actual results: The Transform gizmo is on the Camera

Reproducible with: 2020.1.0a19, 2020.3.13f1, 2021.1.13f1, 2021.2.0b1
Not reproducible with: 2018.4.36f1, 2019.4.28f1, 2020.1.0a18

  1. Resolution Note:

    By design, starting with 2020.1 the behavior is more consistent when Cameras are present, when the tool handle mode is set to Center. When it's set to Pivot, then the tool gizmo is placed on the pivot, no behavior change there.

Comments (1)

  1. Orbiter197

    Jun 17, 2021 12:33

    Toggle Tool Handle Position from center to pivot
    Unity Documentation: https://docs.unity3d.com/Manual/Toolbar.html (in table find row with description: "Toggling the Transform Gizmo affects the the Scene view")

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