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Build and Run fails and throws an incorect path error when the project's...
How to reproduce:1. Create a new project2. Go to File -> Build Settings -> Player Settings and change the Product name to "Bui... Read more
UNITY_VERSION Shader Macro returns wrong value for two-digit minor versi...
How to reproduce:1. Open attached project with Unity 2018.2.20f12. Reimport UnityVersionTest.shader. It checks the current Unity ver... Read more
Incorrect camera's Viewport rendering when Viewport is not fullscreen an...
Reproduction steps:1. Open the attached project2. Open the "ppsv2test" scene3. Open Game window4. Change Main Camera's viewport rect... Read more
[Linux] Creating new project with HDRP throws error: Kernel 'KSampleCopy...
To reproduce:1) Open Unity Hub2) Create a new project, while creating it, select "HDRP" Template After project opens, you will notic... Read more
Animation preview model does not appear in preview tab when being select...
How to reproduce:1. Open user's attached project ("bugtest1.zip")2. In the Assets folder select, "Backwards Rifle Run" animation3. I... Read more
[Android] AndroidJavaRunnable causes player to timeout/hang when quitting
Steps to reproduce:1. Open attached project2. Build & run on android device (development player)3. Start profiling with Android ... Read more
Terrain is not being displayed in WebGL when Draw Instanced is set to true
How to reproduce:1. Open attached project "Case_1113122_Terrain"2. Switch platform to WebGL3. Build the project4. Open the build on ... Read more
Soft particles don't work when using LWRP
How to reproduce:1. Create a project with LWRP template2. Create a new Scene3. Create a cube and a Particle System4. Enable Depth Te... Read more
[Mobile Notifications] Notifications aren't delivered after rebooting th...
Repro steps:1. Open QA attached project "repro_1113099"2. Build and Run3. Tap the "Schedule Notification" button4. Reboot the device... Read more
[IOS] Crash in .net 4.X when building the project IL2CPP fails to compil...
How to reproduce:1. Build to iOS (should be set to .net 4)2. Run the built project3. See the crash and the error after a couple of s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons