Search Issue Tracker

Fixed in 2019.1.X

Votes

2

Found in

2018.3.0a1

2018.3.0f2

Issue ID

1113172

Regression

No

Incorrect camera's Viewport rendering when Viewport is not fullscreen and is using Post Process Layer

Post Processing

-

Reproduction steps:
1. Open the attached project
2. Open the "ppsv2test" scene
3. Open Game window
4. Change Main Camera's viewport rect's X parameter between 0 and 1 and notice the rendering

Expected: Main camera's viewport does not have multiple rendering layers overlapping on top of it
Actual: Main camera's viewport has multiple rendering layers on top of it

Reproduced on: 2018.3.0f2, 2018.3.1f1
Does not reproduce on: 2019.1.0a1, 2019.2.0a1
Could not test on older versions of Unity due to package errors

Note: Tested with PostProcessing package version 2.1.0 and 2.1.2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.