Search Issue Tracker
Fixed in 2018.3.11f1
Fixed in 2018.3.X, 2019.1.X
Votes
0
Found in
2018.3.0a1
2018.3.0f2
2019.1.0a1
Issue ID
1113179
Regression
Yes
Build and Run fails and throws an incorect path error when the project's Product Name includes a colon
How to reproduce:
1. Create a new project
2. Go to File -> Build Settings -> Player Settings and change the Product name to "Build Test: Subtitle"
3. Click "Build and Run", create a new "Build" folder and select it as the destination
4. Observe the error
Expected result: the build successfully finishes without any errors
Actual result: Windows error is thrown and the build fails
Reproduced in: 2019.1.0a13, 2018.3.1f1
Not reproducible in: 2017.4.18f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2018.3.11f1):
Fix available in 2019.2.0a7, 2019.1.0b8, 2018.3.11f1