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[Editor][UI] Grid Plane axis orientation change is not producing any effect
How to reproduce:1. Open the attached "Test_2021.2.zip" project2. In Scene View open Grid Visual Window -> Select any Grid Plane ... Read more
[XR][OpenXR][DX12] HMD tracking does not work when "Depth Submission Mod...
Reproduction steps:1. Open the user's attached "steamvr_depth_submission_issue.zip" project2. Load the "samplescene"3. Make sure Dep... Read more
[Python] Python For Unity fails to install with a PythonInstallException
How to reproduce:1. Create a new Unity Project2. Open the Package Manager (Window > Package Manager)3. Click Add Package By Name4... Read more
Unity crashes when resetting center of mass of disabled ArticulationBody...
Reproduction steps:1. Open attached project "ArticulationBodyCrash.zip"2. Open scene "Scene"3. Enter Play mode Expected result: Edit... Read more
AssetPostprocessor ignores deleted assets when the deleted asset is reim...
Reproduction steps:1. Open the attached project ("TestImport.zip")2. Open the Assets directory via File Explorer3. Copy the "New Tes... Read more
[Shader Graph] Rotating GameObject gets material stretched when using Tr...
Reproduction steps:1. Open the attached user's project "Triplanar Bug.zip"2. In the Scenes folder open the Scene "OutdoorsScene"3. I... Read more
Animation is played incorrectly when using Animation Type "Humanoid"
How to reproduce:1. Open the attached project "Humanoid_Template.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expec... Read more
Process MainModule property throws a Win32Exception error when built wit...
Reproduction steps:1. Open the "ProcessTest2019424.zip" project attached by the user2. Build a Development build with the IL2CPP Scr... Read more
[WebGL][macOS] Build fails with "ENOENT: no such file or directory" when...
How to reproduce:1. Create a new project using the default 3D template2. In the Package Manager, import the provided package locally... Read more
Sprite is attached when editing Prefab but gets set to none when adding ...
How to reproduce:1. Open the attached project "SpriteMissing.zip"2. Open LightBall_Basic prefab3. Select Shield in the Hierarchy4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons