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MotionVectorsPersistentData.Update breaks rendering with IndexOutOfRang...
Steps to reproduce:1. Download the attached user's project "XRSDKSmartCaveRenderingURP.zip"2. Download the attached custom package "... Read more
The Shader Graph Main Preview is rotated on mouse movement after changin...
How to reproduce:1. Create a new URP project2. Create any Shader Graph and open it3. Right-click on a Main Preview tab and change it... Read more
Shader vector material array doesn't get set on macOS and iOS devices
How to reproduce:1. Open the “IN_79926” project2. Build the project on the mobile device3. In the Player press on one of the charact... Read more
The references to the child GameObjects script components are missing wh...
How to reproduce:1. Open the “ReproProjectAsync“ project2. Open the “ReproScene“3. Enter the Play Mode4. Open the “Cube (Clone)_Asyn... Read more
Shader Graph zoom is too sensitive when zooming in and out on MacBook tr...
How to reproduce:1. Create a new URP project2. Create any Shader Graph and open it3. Use a gesture to zoom in or zoom out in the Sha... Read more
Crash on D3D12GetInterface when saving on a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Select “Aset_rock_granite_M_rgAsy“ in the Hierarchy and move it in th... Read more
[ShaderGraph] Undoing Node Settings change in Graph Inspector causes pro...
Steps to reproduce: Open a Unity URP project Create a new Shader Graph Asset via Create > Shader Graph > URP > Lit Shader G... Read more
[XR]Shadows in the Player are hard when using soft shadows
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/ShadowReceiverURP/Samples/Scenes/Shado... Read more
“NullReferenceException: Object reference not set to an instance of an o...
Reproduction steps:1. Create a new project and install Adaptive Performance package2. Go to Simulator Settings (Edit > Project Se... Read more
"Low Frequency Normal" attribute text box in the "Fragment" Node is out ...
How to reproduce:1. Create a new HDRP project2. Create a Water Shader Graph (Create -> Shader Graph -> HDRP -> Water Shader... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open