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[ShaderGraph] Multiply Bug. Zeroing components in code generation
Generation of multiply code is zeroing out some components 1. Create a new ShaderGraph2. add a Color node3. feed that into a multipl... Read more
Empty folder that was selected for Build is deleted if build fails
How to reproduce:1. Open the attached "repro.zip" project2. In Build settings, switch Target Platform is set to "UWP"3. Click the "B... Read more
[SRP Batcher] Crash when using shader with Error and enabling SRP batche...
Steps:1. Download project attached by Roberto in comment ( case1132280_SRPBatcherBenchmark_18.3.6f1.zip2. Open Unity3. Open scene_hd... Read more
Nested prefab instance is not refreshed in the Hierarchy when a child pr...
How to reproduce:1. Open attached project "case_1132278-ScriptedImporterNestedPrefabProblem" and scene "SampleScene"2. Select the "C... Read more
[CPU PLM] Baked shadow angle is not taken into account for indirect bounce
Steps to reproduce: 1. Download Monuments and Obelisks project and open MonumentsAndObelisks scene2. In the Lighting Settings, make ... Read more
Alpha8 textures takes up up to 4 times the space when running GLES3 on M...
To reproduce:1. Open attached project 'font-test2.zip'2. Make sure GLES 3 is set as primary Graphics API3. Build and run the project... Read more
[Editor] Unable to change editor "Layout" after importing any asset or a...
Layouts cannot be changed if any asset or any package is imported in the project, with the error on console "Menu Window/Layouts cou... Read more
[Node] Branch nodes which can be either on/off display a double checkbox...
Repro steps:1. Create a random number node2. Connect it to a compare node3. Connect the result to a branch node4. Observe how the br... Read more
Building player throws "ArgumentException: The Assembly UnityEditor is r...
Steps To Reproduce: 1. Create a new project2. File > Build Settings > Build Expected Result: It should build successfully Obse... Read more
Right-handed copy and paste doesn't work when used in the Hierarchy
How to reproduce:1. Create/Open any project2. Create a Cube or any object3. Copy it using Ctrl + Insert4. Paste it in the hierarchy ... Read more
All about bugs
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Latest issues
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