Search Issue Tracker

Fixed in 2019.2.X



Found in


Issue ID




Building player throws "ArgumentException: The Assembly UnityEditor is referenced by UnityEditor.*.Extensions "

Deployment Management


Steps To Reproduce:

1. Create a new project
2. File > Build Settings > Build

Expected Result: It should build successfully

Observed Result: Build Fails with an exception.

Reproducible on: 2019.2.0a7 (d06a032e8889)

Not Reproducible on: 2019.2.1.0a6. 2019.1.0b5

Environment: Occurs only on mac

Stack Trace:

ArgumentException: The Assembly UnityEditor is referenced by UnityEditor.OSXStandalone.Extensions ('/Applications/Unity/'). But the dll is not allowed to be included or could not be found.
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1[T] alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, UnityEditor.BuildTarget target) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:154)
UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, UnityEditor.BuildTarget target) (at /Users/builduser/buildslave/unity/build/Editor/Mono/AssemblyHelper.cs:194)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Comments (1)

  1. kiran92

    Mar 14, 2019 07:08

    Even Im getting same issue in Unity 2017.4.0f1 in mac os. Please help us to fix this issue.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.