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[Android]"Run In Background" is turned off when selecting the "Android" ...
Reproduction steps:1. Open the user's attached project "NewUnityProject2020.zip"2. Open "Build Settings" and "Project Settings", and... Read more
[URP] GraphicsSettings.useScriptableRenderPipelineBatching is ignored wh...
Reproduction steps:1. Open the attached project "SRPBatcherTest.zip"2. Go to Assets > Scenes > "SampleScene"3. Enter Play mode... Read more
Unity drains raw input message queue before Rewired can process each eve...
Forum thread: https://forum.unity.com/threads/windows-mouse-raw-input-mouse-handling-broken-in-rewired.1172786/ Read more
Repeated Roslyn Analyzer entries in csproj files when regenerating proje...
How to reproduce:1. Open the attached project from "1104488_WB-Roslyn.zip"2. Navigate to Preferences > External Tools > select... Read more
[URP] ExitingEditMode and ExitingPlayMode are not logged when calling Pl...
How to reproduce:1. Open the user-submitted project2. Enter and exit Play mode3. Observe the Console window (Window > General >... Read more
Creating Unity Tree GameObject creates it with a BiRP Shader when the SR...
How to reproduce:1. Open the attached "case_1368792" project2. Right-click and select "3D Object -> Tree" in the Hierarchy3. Obse... Read more
[URP] _ProjectionParams.x with Overlay rendering
Wrong _ProjectionParams.x is leading to inverted ScreenPosition in raw mode from shaderGraphStep to repro:- Import Repro_Overlay_Iss... Read more
[SkyManager] Thumbnails in a Project window get darker after reimporting...
How to reproduce:1. Create a new Unity project2. Create a cube in a scene3. Create a prefab from a newly created cube4. Create new M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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