Search Issue Tracker
Won't Fix
Won't Fix in 6000.5.X
Votes
0
Found in
6000.0.64f1
6000.2.15f1
6000.3.2f1
6000.4.0b1
6000.5.0a3
Issue ID
UUM-130253
Regression
No
ShaderGraph “Create Node” menu’s Search bar's typing cursor is barely visible since it's black on a dark background
Steps to reproduce:
- Create a new Unity project using the Universal 3D template
- Create a new Lit Shader Graph (Assets > Create > Shader Graph > URP > Lit Shader Graph)
- Double click the created Lit Shader Graph to open the Shader Graph window
- Open the "Create Node" menu (Right click > Create Node)
- Observe the typing cursor in the Search bar
Actual results: The typing cursor is black in a dark background so it's barely visible
Expected results: The typing cursor is clearly visible
Reproducible with versions: 6000.0.64f1, 6000.2.15f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3
Tested on (OS): Windows 11, MacOS Silicon Tahoe 26.0.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Diagnostics logs are missing, duplicated, or out of order when viewing Player sessions in Cloud Diagnostics
- Prefab Overrides “Apply” button is too big and overlaps with the context menu’s outline
- Prefab Overrides “No Overrides” text is too large, and the the Context Menu of the Parent GameObject has a lot of empty space when opened
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
Resolution Note:
this is a searcher bug, and we are not investing resources on that project anymore.
Resolution Note (6000.5.X):
this is a searcher bug, and we are not investing resources on that project anymore.