Search Issue Tracker
Fixed
Fixed in 2020.3.X
Votes
0
Found in
2020.3.6f1
2020.3.11f1
Issue ID
1368809
Regression
Yes
Repeated Roslyn Analyzer entries in csproj files when regenerating project files with Visual Studio
How to reproduce:
1. Open the attached project from "1104488_WB-Roslyn.zip"
2. Navigate to Preferences > External Tools > select Visual Studio
3. Check all marks above "Regenerate project files" and click this button multiple times
4. In the projects directory, open e.g. "Unity.VisualStudio.Editor.csproj" with a text editor and see multiple entries
Expected result: Only one entry of the DLLs required is included in the first <ItemGroup> block
Actual result: Multiple entries are included
Reproducible with: 2020.3.6f1, 2020.3.20f1
Not reproducible with: 2019.4.31f1, 2020.3.5f1, 2021.1.24f1, 2021.2.0b14, 2022.1.0a11
Notes:
1. Reproduces in Windows and MacOS with Visual Studio
2. Does not reproduce with Rider
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object
Resolution Note:
No longer reproducible from 2021.1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.23f1