Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2019.3
Issue ID
1368762
Regression
No
[URP] _ProjectionParams.x with Overlay rendering
Wrong _ProjectionParams.x is leading to inverted ScreenPosition in raw mode from shaderGraph
Step to repro:
- Import Repro_Overlay_Issue.unitypackage in URP project
- Observe the inverted texture rendering
Expected:
Base & Overlay camera should have a consistent _ProjectionParams.x
N.B.: It also leads to incorrect rendering from VFX Decal output
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “NullReferenceException” errors thrown after reimporting VFX package Learning Templates Sample
- Emojis with different skin tone options show incorrectly when "Multi Atlas Textures" is enabled in the Font Asset Properties
- Eyedropper Tool Shows Black Square UI Artifact on Cursor (Ubuntu)
- Some Emoji and Ligature sequences containing Variant Selectors are misinterpreted
- Errors “Render Graph Execution error” and "KeyNotFoundException" are thrown and Scene/Game views are not rendered when RenderGraphBuilder has AsyncCompute enabled
Add comment