Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0b9
Issue ID
1368835
Regression
Yes
Unity drains raw input message queue before Rewired can process each event, making it miss some
Forum thread: https://forum.unity.com/threads/windows-mouse-raw-input-mouse-handling-broken-in-rewired.1172786/
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment