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Crash on BaseHierarchyProperty::Next when opening a specific project
Reproduction steps: 1. Open the attached “My project” project 2. Observe the Editor Expected result: The Editor is opened Actu... Read more
ShaderLab pragmas are no longer allowed in regular include directives
*Steps to reproduce:* 1. Create a new Unity project 2. Create a new unlit shader 3. Create an include file with... Read more
[XR] XRHandJoint gives no indication of tracking status
Steps to reproduce: 1. Download the attached user's project "OpenXRJointTrackingTest.zip" 2. Switch to Android platform 3. Make s... Read more
The hierarchyCount counts the number of all Transforms in the Hierarchy ...
How to reproduce: 1. Open the “HierarchyCount“ project 2. Open the “_Simple“ scene 3. Open Window -> Analysis -> Memory Profiler ... Read more
Shader Compilation for projects with lots of Shaders can be slow (i.e. V...
*Steps to reproduce:* 1. Have a project with lots and lots of individual shaders. A production example of a project with 1000 VF... Read more
Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/Level 1.unity“ scene 3. Observe the crash Repro... Read more
The Editor hangs when opening a project that uses local packages and Ver...
How to reproduce: 1. Open the “IN-74168_repro“ project 2. Navigate to Edit → Project Settings → Version Control 3. Set up Perforc... Read more
Realtime HDRP Area Light is culled when Camera Frustrum is outside the l...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/AreaLightIssue/AreaLightIssue“ scene 3. Select the “Ar... Read more
The characters of the bottom option in the Scene View Debug Draw Mode dr...
*Steps to reproduce:* 1. Open any project 2. In Scene View controls click the arrow to the right of the Debug icon 3. Obser... Read more
GraphicsBuffer write breaks when Play Mode is set to Play Maximized
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Dev” Scene 3. In the Game View, make sure ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map