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Hierarchy ping effect rendering is offset
The ping effect rendering in the Hierarchy should align with text rendering underneath See: https://i.imgur.com/8ZBXkz8.gif Issue re... Read more
Scene's window right top corner gizmo isn't visible
Steps to reproduce:1. Create a new project2. Check scene window right corner Expected results: Scene gizmo is visibleActual results:... Read more
assetBundle.LoadAsset returns null when the .asset bundle file is in the...
How to reproduce:1. Open attached project "BugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console window Expecte... Read more
[Oculus Quest] Managed Debugger dialog cannot be interacted with when la...
To reproduce:1. Open any project with Android platform and Oculus VR support set up2. Open Build Settings3. Enable "Development Buil... Read more
Element color does not change when unityBackgroundImageTintColor propert...
To reproduce:1. Open attached project2. Open in menu 'Tools/UIElements_ImageColorBug' Reproducible with: 2019.2.0a6, 2019.2.0a10Not ... Read more
[Mobile] Crash in "resize_initialized() [inlined] Construct at Construct...
Reproduction steps:1. Open the attached "CrashTest.zip" project.2. Change the Platform to iOS or Android.3. Click "AssetBundle > ... Read more
[Android][Vulkan][VideoPlayer] VideoPlayer causes a crash with Vulkan API
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Observe that a crash occurs with Vulkan bu... Read more
EditorGUILayout.PropertyField does not work for Vector4
EditorGUILayout.PropertyField only shows the name and foldout but not the vector component fields Read more
Pressing "f" over the Scene View to focus on a Particle System zooms to ...
How to reproduce:1. Open the attached project "case_1139865-ParticleFocus" and scene "SampleScene" (https://oc.unity3d.com/index.php... Read more
Asmdef Inspector breaks when the dll reference is missing
How to reproduce:1. Open the attached "Repro1139847.zip" Project2. Click On "AssemblyDefinition.asmdef" in the Project View3. Observ... Read more
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