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[2D SpriteShape] "InspectorWindow does not contain a definition" excepti...
'InspectorWindow' does not contain a definition for 's_CurrentInspectorWindow'error throws when installing 2D SpriteShape package St... Read more
Timeline's animation track does not refresh after changing Track Offsets
Steps to reproduce:1. Open attached Unity project2. Select Cube in the scene3. Select Cube animation track in the Timeline Window (n... Read more
Debugging symbols disappear when "Managed Stripping Level" is set to 'Me...
Reproduction steps: 1. Open "1142732" project2. Open Player Settings3. Change "Managed Stripping Level" to 'Medium' or 'High'4. Buil... Read more
Application.ForceCrash/Utils.ForceCrash not all ForcedCrashCategories pr...
Steps to reproduce:1. Open user attached project2. Build & Run3. Check all 4 buttons and observe that not all of them produce a ... Read more
Painted Sprites on a Tile Palette in the Scene changes their position wh...
Steps to reproduce:1. Open the attached project "Case_1142725"2. Import "colour green" to Tile Palette "Red" from Project -> Asse... Read more
[2D][Sprite Renderer] Sprite in Sprite Renderer goes missing when upgrad...
1. What happened[2D][Sprite Renderer] Sprite in Sprite Renderer goes missing when upgrading project from 2018.3 to 2019.1 or 2019.2 ... Read more
Converting RGB value to HSV and back to RGB returns wrong values
How to reproduce:1. Open attached Unity project2. Load scene "SampleScene"3. Enter the Play mode4. Notice Assertion failure in the C... Read more
[Android] Images are distorted when being loaded to the texture using te...
To reproduce:1. Open attached project2. Build the scene on Nvidia shield device3. Notice that loaded images are distorted Actual res... Read more
Animator Controller causes the Editor to crash on mecanim::animation::Tr...
How to reproduce:1. Open submitted project (Scream Extractor Crash)2. Open scene SampleScene3. Enter Play Mode Expected result: the ... Read more
[UiElements] Generated UXML schema files are missing the definition for ...
How to reproduce:1. Create a UXML file with Rider and the UIElements schema files applied2. Add a VisualElement with a class propert... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open