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Fixed in 2019.3.X



Found in


Issue ID




[Android] Images are distorted when being loaded to the texture using tex.LoadImage(bytes) on the Shield devices



To reproduce:
1. Open attached project
2. Build the scene on Nvidia shield device
3. Notice that loaded images are distorted

Actual result: The images are distorted when being loaded to the texture
Expected result: The loaded images should work correctly

Reproduced with: 2017.4.25f1; 2018.3.12f1; 2019.1.0b10; 2019.2.0a11

Tested with:
VLNQA00129, Nvidia SHIELD Tablet (SHIELD Tablet), Android 7.0, CPU: nVIDIA Tegra K1 T124, GPU: NVIDIA Tegra
Not reproducible:
VLNQA00257, Sony Xperia XZ Premium (G8141), Android 8.0.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00217, Razer Phone 2 (Phone 2), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00021, Samsung Galaxy S7 (SM-G930F), Android 7.0, CPU: Exynos 8 Octa 8890, GPU: Mali-T880

Note: logcat and images added

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