Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0b10
2019.3.0a1
Issue ID
1142707
Regression
Yes
[2D][Sprite Renderer] Sprite in Sprite Renderer goes missing when upgrading project from 2018.3 to 2019.1 or 2019.2
1. What happened
[2D][Sprite Renderer] Sprite in Sprite Renderer goes missing when upgrading project from 2018.3 to 2019.1 or 2019.2
2. How we can reproduce it using the example you attached
Repro steps:
Create a fresh new project with 2018.3.4f1 onwards:
1. Create a sprite from multiple mode using a single texture in 2018.3
2. Put Sprite in scene with a sprite renderer
3. Upgrade project to 2019.1 or 2019.2
4. Note that Sprite in Sprite Renderer goes missing when upgrading project
Additional Note:
Reopening the project in 2018.3 causes the sprite to reappear back in sprite renderer
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Resolution Note (fix version 2019.1):
Issue is fixed by versions: 2019.1.0f1, 2019.2.0a12 and 2019.3.0a1.