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0
votes
Postponed

[Undo] GameObject is duplicated when undoing "Replace Base" operation

Scene Management

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Sep 14, 2021

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Version/s: 2022.1.0a10

Steps:1. Create a new project2. Add a GameObject3. Convert it to prefab and then to Variant4. Open variant InContext5. Drag root to ... Read more

0
votes
Fixed

[VFX] Unexpected inconsistent naming of sorting priority settings

Package: Visual Effect Graph

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Sep 14, 2021

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Version/s: N/A

In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset".URP & H... Read more

0
votes
Fixed

Crash on an out of memory error when running Play Mode on Metal MacOS

Metal

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Sep 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project from "Aurelia.zip"2. Enter Play Mode Reproducible with: 2019.4.31f1, 2020.3.20f... Read more

0
votes
Fixed

Custom packages are not importing into Unity

Asset - Database

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Sep 14, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1

Reproduction steps:1. Open user-submitted project2. Navigate to Assets -> Import Package -> Custom Package...3. Import any cus... Read more

0
votes
Won't Fix

Linux Editor expands the most right layout panel to the left after being...

Linux

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Sep 14, 2021

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Version/s: 2020.3.16f1, 2021.1.19f1, 2021.1.20f1

How to reproduce:1. Open a new project2. Switch the layout to "Tall"3. Close and reopen the newly created project4. Observe the diff... Read more

0
votes
Duplicate

[Android] Quitting Android application with Application.Quit() results w...

Android

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Sep 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "AndroidApplicationStates-TestProject.zip"2. Build and Run the project3. Open Androi... Read more

0
votes
Fixed

Editor crashes on "PrepareMeshRenderNodes<1>" when opening the Project

Mesh

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Sep 13, 2021

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Version/s: 2019.4, 2019.4.29f1

Steps to reproduce:1. Open the attached project Expected result: Editor is opened successfullyActual result: Editor crashes Reproduc... Read more

0
votes
Fixed

Timeout value does not propagate when using a DelegatingHandler as the m...

Mono

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Sep 13, 2021

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Version/s: 2020.3.18f1

1. What happenedTimeout value does not propagate when using a DelegatingHandler as the main HttpClient handler2. How can we reproduc... Read more

4
votes
By Design

[UIToolkit] Dropdown Field popup is not limited to Game view bounds

Package: UI Toolkit

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Sep 13, 2021

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Version/s: 1.0.0-preview.17

Reproduction steps:1. Open the attached project "1365095.zip"2. Open Assets &gt; Scenes &gt; SampleScene3. Go to Game View and press... Read more

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