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Fixed in 2022.1.X

Fixed in 2020.3.X, 2021.2.X

Votes

0

Found in

2020.3.18f1

Issue ID

1365107

Regression

No

Timeout value does not propagate when using a DelegatingHandler as the main HttpClient handler

Mono

-

1. What happened
Timeout value does not propagate when using a DelegatingHandler as the main HttpClient handler
2. How can we reproduce it using the example you attached
- Open Assets/Scenes/SampleScene.unity3d
- Enter play mode
- Error will be thrown after 100 seconds to indicate request has timed out
- The end point only responds after 600 seconds and we have set a timeout of 310 seconds
- The bug is likely triggered by using a DelegatingHandler as tthe main handler for the HttpClient instance
Expected result: Console logs a timeout error after 310 seconds
Actual result: Console logs a timeout error after 100 seconds

  1. Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0a12

  2. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.0b16

  3. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.26f1

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