Search Issue Tracker
Fixed in N/A
Votes
0
Found in [Package]
N/A
Issue ID
1365257
Regression
No
[VFX] Unexpected inconsistent naming of sorting priority settings
In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset".
URP & HDRP are naming this value "sorting priority" since 12.x.x, we are expecting the same naming here.
See this documentation (Render State Settings/Material Offset): https://docs.unity3d.com/Packages/com.unity.visualeffectgraph@12.0/manual/Context-OutputSharedSettings.html
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment