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Editor windows become inaccesible when disabling additional monitors
Steps to reproduce:1. Set up two monitors and extend screen across them2. (In case a laptop is used) Set the external monitor as you... Read more
[URP] UniversalRenderPipelineAsset does not support multi-edit
Steps:1. open a URP project (for example, make a new URP template project)2. In project tab, select multiple assets of type Universa... Read more
Macro redefinition warnings in the Inspector window when selecting a spe...
Reproduction steps:1. Open the user's attached project "URPShaderWarning-2021.2.zip"2. Go to Assets, select "ShadowCasterOnly.shader... Read more
[DLSS][XR][HDRP] DLSS creates anti-aliasing artifacts with Single Pass a...
Reproduction steps:1. Open the user's attached project "SinglePassDLSS.zip"2. Connect Oculus 1/23. Enter Play Mode4. Observe the jag... Read more
[URP] [2D] Game view zooms in and out when moving cursor in the Inspector
Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/NightGarden' Scene3. Enter Play Mode4. Select the 'Torch (... Read more
The exception appears after changing deleted scenes order at Build Setti...
Reproduction steps:1. Create a new project2. Create 3 scenes ('1', '2', '3') and move them to Build Settings > Scenes in Build3. ... Read more
Inspector Model Preview orientation is reversed when Bake Axis Conversio...
How to reproduce:1. Open the attached project (ModelAxisTest.zip)2. In the Project window, in the Assets folder, select the Asset "C... Read more
Search Tips text is trimmed when using 125% or higher UI Scale
How to reproduce:1. Open the attached project "UIScale.zip"2. Go to 'Edit > Preferences > UI Scaling' and select 125% scaling3... Read more
Accessing a Scriptable Object with InitializeOnLoad provides null values...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Make sure that Domain Reloading is disabled (... Read more
Font asset is re-imported and kerning values are set up each time when s...
How to reproduce:1. Create a new empty project2. Import the user's attached .ttf font asset3. Go to File -> Build Settings4. Swit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved