Search Issue Tracker
Fixed in 13
Fixed in 11, 12
Votes
0
Found in [Package]
12
Issue ID
1364966
Regression
No
[URP] UniversalRenderPipelineAsset does not support multi-edit
Steps:
1. open a URP project (for example, make a new URP template project)
2. In project tab, select multiple assets of type UniversalRenderPipelineAsset (can be found in Settings folder in URP template)
3. check inspector tab
Expected: UI for modifying values on multiple assets currently selected
Actual: a message explaining multi-edit workflow is not supported
Repro: 2022.1.0a8, 2019.4.30f1
Notes:
- workaround: manually edit assets one at a time
- no repro in HDRP with equivalent assets
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TSS Inspector creates invalid Project Relative paths for USS references in packages when adding References via Inspector
- Screen Space Ambient Occlusion is not visible when the directional light intensity is 0.001 or lower with the Deferred Rendering Path selected
- Unlinking Unity project from cloud throws "DirectoryNotFoundException" errors when the Build Automation package is installed
- Numeric input field for “Prewarm Time” doesn’t fully display decimal values
- Sprite Editor Overlay Menu issues
Resolution Note (fix version 13):
Multi-Edit has now been added for Universal Render Pipeline Assets.