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0
votes
Fixed

[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...

XR SDK

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Jul 13, 2020

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Version/s: 2020.2, 2020.2.0a16

Repro steps: 1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2" 2. Build and Run on Quest Actual: On... Read more

0
votes
Fixed

[Addressables] DirectoryNotFoundException error is thrown in the Console...

Package: Addressables

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Jul 13, 2020

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Version/s: 1.11.2

How to reproduce: 1. Open the attached 'Bugreport.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Expected result: No e... Read more

0
votes
Fixed

'Assembly with cyclic references detected' errors occur when Input Syste...

Package: UI Toolkit

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Jul 13, 2020

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Version/s: 1.0.0-preview.3

How to reproduce: 1. Create a new project 2. Import the Input System package from the Package Manager 3. Import the UI Toolkit packa... Read more

0
votes
Fixed

[UX] The node window does not disappear when focus is lost.

Package: Visual Effect Graph

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Jul 13, 2020

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Version/s: 8.1.0

Repro steps: 1. Open the VFX Window 2. Press space to open the node menu 3. Click away 4. Observe the node window does not close. E... Read more

1
votes
Fixed

SpriteAtlas is not loaded when reloading the Scene and using an AssetBundle

Asset Bundles

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Jul 13, 2020

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Version/s: 2019.3.12f1, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "Main" 2. Enter the Play Mode 3. Click the "Restart" button to reload... Read more

0
votes
Won't Fix

Application.isFocused returns true if the standalone player loses focus ...

Window management

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Jul 13, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Download user's attached project "InputPlayground.zip" 2. Inside the project folder, go to the Build folder and... Read more

0
votes
Fixed

[HDRP] Undo color change while picker is open produces a warning

IMGUI

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Jul 13, 2020

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Version/s: 2020.1.0b16

On 8.2.0 and 10.0.0 Unity 2020.1.0b16 and 2020.2.0a18 1) Select a material and edit the base color (dont close the color picker) 2... Read more

0
votes
Postponed

[HDRP] Enabling High quality Subsurface Scattering makes material render...

Package: Scriptable Render Pipeline HD

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Jul 13, 2020

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Version/s: 8.2.0

1) Open an HDRP project on Mac 2) Add a subsurface scattering material 3) Enable the high quality in the HD asset Read more

0
votes
By Design

Lightmap is incorrect in Standalone with all LodGroups except Lod0

Shadows/Lights

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Jul 13, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "LightmapST.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the Game view 4. ... Read more

2
votes
Fixed

Crashes on mono_class_init when entering Play Mode after recompiling scr...

Scripting

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "MainScene" 3. Open a script in a code editor, modify it to recomp... Read more

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