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[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps: 1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2" 2. Build and Run on Quest Actual: On... Read more
[Addressables] DirectoryNotFoundException error is thrown in the Console...
How to reproduce: 1. Open the attached 'Bugreport.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Expected result: No e... Read more
'Assembly with cyclic references detected' errors occur when Input Syste...
How to reproduce: 1. Create a new project 2. Import the Input System package from the Package Manager 3. Import the UI Toolkit packa... Read more
[UX] The node window does not disappear when focus is lost.
Repro steps: 1. Open the VFX Window 2. Press space to open the node menu 3. Click away 4. Observe the node window does not close. E... Read more
SpriteAtlas is not loaded when reloading the Scene and using an AssetBundle
How to reproduce: 1. Open the attached project's Scene labeled "Main" 2. Enter the Play Mode 3. Click the "Restart" button to reload... Read more
Application.isFocused returns true if the standalone player loses focus ...
How to reproduce: 1. Download user's attached project "InputPlayground.zip" 2. Inside the project folder, go to the Build folder and... Read more
[HDRP] Undo color change while picker is open produces a warning
On 8.2.0 and 10.0.0 Unity 2020.1.0b16 and 2020.2.0a18 1) Select a material and edit the base color (dont close the color picker) 2... Read more
[HDRP] Enabling High quality Subsurface Scattering makes material render...
1) Open an HDRP project on Mac 2) Add a subsurface scattering material 3) Enable the high quality in the HD asset Read more
Lightmap is incorrect in Standalone with all LodGroups except Lod0
How to reproduce: 1. Open attached project "LightmapST.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the Game view 4. ... Read more
Crashes on mono_class_init when entering Play Mode after recompiling scr...
Reproduction steps: 1. Open user's attached project 2. Open scene "MainScene" 3. Open a script in a code editor, modify it to recomp... Read more
All about bugs
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