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[Linux][Input System] Joystick Serial Number are not unique between diff...
Reproduction steps:1. Download and open the attached project called "InputSerialTest.zip"2. Connect a gamepad to your system3. Go to... Read more
Standalone player crashes when File Browser is called after moving the w...
How to reproduce:1. Open the attached 'project-1271852' project2. Build and run the 'DemoSync' scene3. Move the standalone player wi... Read more
Default textures in Resouces folder able to be viewed in Sprite Atlas
[2D][SpriteAtlas] Default textures in Resouces folder able to be viewed in Sprite Atlas When selecting objects for packing in Sprite... Read more
Realtime GI sporadically fails in the Player when it is connected to the...
How to reproduce:1. Make sure Python 2.7 is installed to C:\Python27 (needed later on for ReproSteps.py)2. Unzip the project3. Open ... Read more
A delegate wrapping another delegate invokes base method when the target...
Reproduction steps:1. Open project "Delegat.zip"2. Open Scene "SampleScene"3. Press Play Expected result: "Derived method called" is... Read more
[WebGL] File suffixes are stripped away when "Name Files as Hashes" opti...
How to reproduce:1. Open the attached project2. Go to the Publishing Settings (Edit->Project Settings->Player->Publishing S... Read more
Child GameObject is moved to an active Scene when the child GameObject's...
Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more
WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps:1. Open the user's attached project2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f1, ... Read more
Prefab Component order in the Inspector window is reverted upon exiting ...
How to reproduce:1. Open user-submitted project (ReproPrefabComponentOrderBug.zip)2. Open the ReproScene3. Open 'RootPrefab' GameObj... Read more
Component variable's label text is not bolded when editing Prefab's Rigi...
Reproduction steps:1. Open the attached project ("case_1265836-PrefabOverrides.zip")2. Open the repro scene ("SampleScene")3. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes