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0
votes
Fixed

A short fixed time is given to attach the Debugger when launching Player...

Window management

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Aug 31, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Create a new project 2. Open the Build Settings (File -> Build Settings) 3. Enable these settings: Server Build... Read more

0
votes
Fixed

[Linux][Input System] Joystick Serial Number are not unique between diff...

Linux

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Aug 12, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

Reproduction steps: 1. Download and open the attached project called "InputSerialTest.zip" 2. Connect a gamepad to your system 3. Go... Read more

0
votes
Fixed

Standalone player crashes when File Browser is called after moving the w...

Windows

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Aug 20, 2020

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Version/s: 2018.4, 2018.4.25f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1271852' project 2. Build and run the 'DemoSync' scene 3. Move the standalone player... Read more

0
votes
Won't Fix

Default textures in Resouces folder able to be viewed in Sprite Atlas

2D

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Aug 28, 2020

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Version/s: 2018.4.27f1, 2020.2.0a21

[2D][SpriteAtlas] Default textures in Resouces folder able to be viewed in Sprite Atlas When selecting objects for packing in Sprit... Read more

0
votes
Postponed

Realtime GI sporadically fails in the Player when it is connected to the...

Progressive Lightmapper

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Sep 01, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Make sure Python 2.7 is installed to C:\Python27 (needed later on for ReproSteps.py) 2. Unzip the project 3. Op... Read more

0
votes
Fixed

Window Tooltips are visible when window is minimized/moved to a differen...

MacOS

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Nov 28, 2020

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Version/s: 2018.4, 2019.4, 2020.1.13f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project ("2019.4.21f1 probuilder tooltip.zip") 2. Drag Unity Editor to a different monitor,... Read more

2
votes
By Design

[WebGL] Nothing is rendered (the screen is black) in the Player when usi...

WebGL

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Oct 22, 2020

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Version/s: 2018.4, 2020.1.10f1, 2021.1

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more

0
votes
Fixed

Child GameObject is moved to an active Scene when the child GameObject's...

Scene Management

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Sep 07, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b1

Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more

0
votes
Won't Fix

WebGL build crashes when ConcurrentDictionary.Count is called

WebGL

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May 01, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

Reproduction steps: 1. Open the user's attached project 2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f... Read more

1
votes
Fixed

Prefab Component order in the Inspector window is reverted upon exiting ...

Scene Management

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Sep 03, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce: 1. Open user-submitted project (ReproPrefabComponentOrderBug.zip) 2. Open the ReproScene 3. Open 'RootPrefab' Game... Read more

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