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0
votes
Fixed

NavMesh/Occlusion deletes Addressable AssetGroup NavMesh when baking Nav...

AI Navigation

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Oct 02, 2021

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Version/s: 2019.4, 2019.4.20f1

How to reproduce:1. Open the user attached "AssetGroupOcclusionCulling.zip" project2. Open Window -> Asset Management -> Addre... Read more

0
votes
Fixed

There are no Prefab Previews when opening project in URP template

Package: Scriptable Render Pipeline Universal

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Oct 02, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the attached "1370033.zip" project2. Open the SampleScene scene in the "Scenes" folder3. Open the "Prefabs"... Read more

0
votes
Fixed

[WebGL] [Localization] CultureInfo.CurrentCulture always returns "en-US"...

WebGL

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Oct 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1

Reproduction steps:1. Change your browser language to Russian2. Open the attached project ("1370011_20.3.zip")3. Switch platform to ... Read more

1
votes
Fixed

[HL2] Spatial mapping mesh is not created when Unity Splash Screen is di...

OpenXR

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Oct 01, 2021

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Version/s: 2020.3, 2020.3.17f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "MRTKTesting.zip"2. Open Edit>Project Settings...3. Disable Splash Screen (Player&g... Read more

3
votes
Fixed

Normal Map of Prefab with negative scale is inverted when rendered in th...

Graphics Device Features

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Oct 01, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (ScaleTest.zip)2. Open scene OpenThisScene3. Go to the Game view4. Observe the three G... Read more

0
votes
Duplicate

[Input System][Mobile] PlayerInput's currentControlScheme is changed whe...

Package: Input System

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Oct 01, 2021

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Version/s: 1.1.1

How to reproduce:1. Download the attached project "1364673.zip"2. In Build Settings, select Android platform and press "Build And Ru... Read more

0
votes
Fixed

Profiler thread drop-down gets locked when it is left on a transient thread

Profiling

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1

Reproduction steps:1. Open the attached "1111678-ProfilerThreads.zip" project2. Open the Profiler window3. Enter Play Mode (the game... Read more

0
votes
By Design

[Quest] Sampling depth texture from surface shader is incorrect in VR wi...

Shader System

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open project "DepthBugSurfaceShader.zip"2. Open "Scene.unity" found in Assets/BugRepro3. Build the project and... Read more

0
votes
Fixed

Avatar Masks with non-empty transforms prevent material reference animat...

Animation

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Oct 01, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b14, 2022.1

How to reproduce:1. Open project "2021.2.x_avatar_mask_test.zip"2. Open "TestScene" Scene (Assets>Scenes>TestScene)3. Enter th... Read more

0
votes
Fixed

uGUI loaded from the asset bundles in the editor is not displayed

uGUI

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Oct 01, 2021

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Version/s: 2019.4, 2019.4.29f1

How to reproduce:1. Open project "SD3-iOS.zip"2. Go to (Assets>Bundles>Open Asset Bundle Unity Window)3. In the Asset Loader M... Read more

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