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Fixed in 2020.1.X



Found in



Issue ID




NavMesh/Occlusion deletes Addressable AssetGroup NavMesh when baking NavMesh

AI Navigation


How to reproduce:
1. Open the user attached "" project
2. Open Window -> Asset Management -> Addressables -> Groups
3. Expand R -> level -> level_00 -> R-level-level_00-navmesh and select the entry that's in this group
4. Open Window -> AI -> Navigation" switch to the "Bake" tab and press the "Bake" button in the Inspector

Expected result: Addressable AssetGroups are unchanged
Actual result: The entry for the NavMesh asset is deleted

Reproducible with: 2019.4.31f1
Not reproducible with: 2020.1.0a1, 2020.3.20f1, 2021.1.25f1, 2021.2.0b15, 2022.1.0a12
Couldn't test: 2019.3.0a12 (Package issues after downgrade)

Note: The issue is in the Unity version

  1. Resolution Note (fix version 2020.1):

    Fixed in: 2020.1.0a1

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