Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.1.1
Issue ID
1369895
Regression
No
[Input System][Mobile] PlayerInput's currentControlScheme is changed when pressing the back button on navigation bar
How to reproduce:
1. Download the attached project "1364673.zip"
2. In Build Settings, select Android platform and press "Build And Run"
3. When the app loads on the device, press on the Back button in the Navigation bar
Expected result: The text in the middle stays saying "Touch"
Actual result: The text in the middle changes to "Keyboard&Mouse" or "Joystick"
Reproducible with: 1.1.1 (2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2021.2.0b16, 2022.1.0a12)
Reproducible on:
N/A, Huawei - (NOH-NX9), Android 10, CPU: NOT FOUND, GPU: Mali-G78
VLNQA00001, Google Pixel 2 (Pixel 2), Android 11, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node
This is a duplicate of issue #1364673