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0
votes
Fixed

[Android] [Mono] CurrentCulture returns 'Invariant Language' instead of ...

Mono

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Oct 29, 2021

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Version/s: 2019.4, 2019.4.29f1, 2021.2.0a18, 2022.1

How to reproduce:1. Open the attached project '1376786.zip'2. Make sure your Android device language is set to English (United State... Read more

3
votes
Fixed

[2D] Reordering "Sorting Layers" list causes Sprites to reference differ...

2D

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Oct 29, 2021

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Version/s: 2021.2.0b5, 2022.1.0a2, 2022.1.0a13

How to repro:1. Open the attached "case_1376779" project2. Open the "SampleScene" Scene3. Select the "Square (1)" GameObject in the ... Read more

0
votes
Won't Fix

Declared default values of a class are ignored when declaring it in anot...

Serialization

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Oct 29, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the user's attached "2021 Empty" project2. Open the "Test" Scene3. Select the "Main Camera" GameObject in t... Read more

6
votes
Duplicate

[macOS] Text input lags by one keystroke when inputting text in the Editor

Input

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Oct 28, 2021

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Version/s: 2021.2.0b17, 2021.2.0f1, 2022.1

How to reproduce:1. Open the attached project "bugRepro"2. In the Project window, right-click the Material "renameMe" and select Ren... Read more

0
votes
By Design

[Android] Blitting two fullscreen passes does not work on Quest and Android

Android

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.2, 2022.1

Reproduction steps:1. Open the project "Render two fullscreen passes.zip"2. Observe the view in Game View (StencilPostEffect scene)3... Read more

0
votes
Fixed

D3D12 fullscreen stretches to fill screen rather than maintaining aspect...

Windows

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Oct 28, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.1

Reproduction steps:1. Open user-submitted project2. Build the project (File -> Build Settings ... -> Build)3. Run the build4. ... Read more

0
votes
Fixed

Screen.dpi returns 0 on UWP.

Universal Windows Platform

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Oct 28, 2021

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Version/s: 2021.2

Regressed in Unity 2021.2. Read more

0
votes
Won't Fix

URP shaders used in UI Images are rendered incorrectly

Package: Scriptable Render Pipeline Universal

-

Oct 28, 2021

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Version/s: 12.1.0

Reproduction steps:1. Open user-submitted project2. Open "UI shader bug" Scene3. Enter Play Mode Expected result: Half-transparent b... Read more

0
votes
Fixed

Transparent Depth Prepass and Postpass are disabled when using built-in ...

Package: Shader Graph

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Oct 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project2. Open scene Test3. In the Hierarchy window, select HairBroken -> Hair_32501... Read more

0
votes
Fixed

[Android] Android permission dialog is not invoked with Permission.Reque...

Android

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Oct 28, 2021

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Version/s: 2022.1.0a13

Reproduction steps:1. Open the attached project "PermissionsProject.zip"2. Build and run on a device3. Observe the app startup Expec... Read more

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