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Fixed in 2020.1.X

Votes

0

Found in

2019.4

2019.4.30f1

2020.1

Issue ID

1376715

Regression

No

D3D12 fullscreen stretches to fill screen rather than maintaining aspect ratio

Windows

-

Reproduction steps:
1. Open user-submitted project
2. Build the project (File -> Build Settings ... -> Build)
3. Run the build
4. Enable Full Screen
5. Select an aspect ratio that doesn't match your native display

Expected result: The build does not stretch the display
Actual result: The build stretches the display to fill the entire screen

Reproducible with: 2019.4.32f1, 2020.1.0a5
Not reproducible with: 2020.1.0a6, 2020.3.22f1, 2021.1.28f1,2021.2.1f1, 2022.1.0a14

  1. Resolution Note (fix version 2020.1):

    Fixed in: 2020.1.0a6

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