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[IMGUI] Selecting Assets from a docked Project Window also selects Gameo...
Selecting Assets from a docked Project Window results in Gameobjects from the Hierarchy Window also being selected. Refer to the att... Read more
[Naninovel] Buttons are not interactable when new line of Text is added ...
How to reproduce: 1. Open the attached "New Unity Project90hh.zip" project and Scenes/SampleScene scene 2. Enter the Play mode 3. In... Read more
Unloading source asset immediately after Blit(source, dest) can result i...
How to reproduce: 1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project 2. Enter Play Mode 3. Press the "Run Blit Te... Read more
[VFX][URP] Texture name is not changed on deleting assigned Texture from...
Texture name is not changed on deleting the assigned Texture from the Asset Steps to Repro: Steps to Repro: 1. Create a new Projec... Read more
[ShaderGraph][URP] "Sampling" text is overlapping with value in SceneDep...
"Sampling" text is overlapping with value in SceneDepth node in ShaderGraph Editor Steps to Repro: 1. Create a new Project in URP ... Read more
[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...
NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template 2... Read more
[iOS] Device.generation returns "DeviceUnknown" with some devices
Reproduction steps: 1. Open customer's attached Unity project in "2020.1.6f1 test.zip" 2. Build for iOS and open XCode project gener... Read more
Misleading upgrade prompt when opening Project from Hub with an incremen...
"Do you want to upgrade your Project to a newer version of Unity?" prompt displayed when opening Project from Hub in which the proje... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when enabling a br...
Reproduction steps: 1. Open attached project "1280054" 2. Open scene "numbers" 3. In the Hierarchy, select "GUI" 4. Enable it -- obs... Read more
The return fixed4 statement causes an internal compiler error when one o...
How to reproduce: 1. Create a new 3D Template project 2. Import the attached shader named "TestShader" 3. Select the shader and obse... Read more
All about bugs
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