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NullReferenceException is thrown when loading Sprite from AssetBundle
How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more
Objects marked as DontDestroyOnLoad get destroyed when built
Reproduction steps:1. Open attached project "1380849.zip"2. Open Scene "ReproScene"3. Enter Play Mode4. Observe Game view5. Build an... Read more
Selection Outline is not visible on the first child GameObject of anothe...
Reproduction steps:1. Open the attached "1380804.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy window select "GameO... Read more
NullReferenceException error is thrown when setting On-Screen Button Con...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Samples/Input System/1.1.1/On-Screen Controls/OnScreenControls... Read more
[XR SDK] [URP] Editor freezes when converting assets using Render Pipeli...
Reproduction steps:1. Open the attached project ("1380759R.zip")2. Open Render Pipeline Converter (Window->Rendering)3. Select Bu... Read more
Material's transparency is ignored when loaded from AssetBundle with Add...
Reproduction steps:1. Open the attached 'HDRPAddressableMaterial' project2. Go to 'Window -> Asset Management -> Addressables ... Read more
Shader Keywords array always returns 0 length when keywords are visible ...
Reproduction steps:1. Open the '1380745-sample' project2. Open the 'test' Scene3. Select the testMaterial and observe it in the Insp... Read more
Scene and asset changes not saved when "Verify Saving Assets" is enabled...
How to reproduce:1. Open the user attached project ("test20211114.zip")2. In the menu bar go to "Edit > Preferences..." and enabl... Read more
Pen and touch events don't work with the new Input System
Reproduction steps:1. Open the attached project "Test_input_touch"2. Interact with the Editor using a touch screen or a pen Expected... Read more
Crash when changing values of configurable joints properties
Reproduction steps:1. Open user-submitted project2. Drag "CapGuy" GameObject from Assets -> Shooter -> Prefabs to Scene3. Expa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject