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VSync Count setting in Quality Settings of a Project has no Tooltip
How to reproduce: 1. Create a new Unity project 2. Open Edit > Project Settings > Quality 3. Hover on VSync Count setting with mouse... Read more
[Prefab] "Set as first/ last sibling" cannot be undone to reorder the P...
"Set as first/ last sibling" cannot be undone to reorder the Prefab Hierarchy. Refer the attached video Steps to reproduce: 1) Crea... Read more
[Package Manager] "Aborted Request" messages appear when Editor is launc...
How to reproduce it: 1. Open the user's attached project 'Rock, Paper, Scissors.zip' 2. Observe the status bar of the Package Manage... Read more
Input.GetAxis("Mouse X") stops working after Game view has been moved/re...
Reproduction steps: 1. Open project "Test2018.zip" 2. Press Play 3. Move Game view as a separate window 4. Dock the Game view somewh... Read more
[Input System] Inconsistent Input behavior with a key when using 2D Vect...
Reproduction steps: 1. Open the attached "Input Vector Test" project 2. Open Assets/Scenes/SampleScene 3. Enter Play Mode 4. Press t... Read more
[Simulator] Options in 'Control Panel' are overlapping On decreasing the...
After installing the 'Adaptive Performance' Package. When it's Settings options are expanded in 'Control Panel' then On decreasing t... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Performa...
When in Simulator window Control Panel is open, On installing Adaptive Performance Package 'NullReferenceException' and 'ArgumentExc... Read more
[Burst] InvalidOperationException is thrown when Burst package is upgrad...
On upgrading Burst package from 1.4.1 to 1.4.2, InvalidOperationExceptions are thrown. Refer the attached video Steps to reproduce:... Read more
AppStatusBar throws MissingReferenceException when Editor Layout is rese...
How to reproduce: 1. Open the user's attached "appstatusbarerror.zip" 2. Go to Window -> Rendering -> Lighting 3. Press the "Generat... Read more
[Mobile][Metal][Vulkan] SwappyVk Failed to wait for the VkFence when usi...
Steps to reproduce: 1. Open the user's attached project "RenderTextureCrash.zip" 2. Open scene "scene" 3. Build and Run on Android 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects