Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2020.2.0a15
2021.1.0a1
2021.1.0a8
Issue ID
1296698
Regression
Yes
[Prefab] "Set as first/ last sibling" cannot be undone to reorder the Prefab hierarchy
"Set as first/ last sibling" cannot be undone to reorder the Prefab Hierarchy. Refer the attached video
Steps to reproduce:
1) Create a new project
2) Create a Cube > Drag to project to make a prefab
3) Create a Plane and Capsule as child to parent Cube prefab > Apply all
4) Reorder the Plane and capsule order by > GameObject > Set as First Sibling
5) Edit > Undo or Ctrl+Z
Actual result: Unable to undo "Set as First Sibling" to reorder the prefab hierarchy
Expected result: "Set as first/ last sibling" should be undone to reorganize the Prefab Hierarchy
Occurring in: 2020.2.0a15, 2020.2.0b14, 2021.1.0a8
Working fine in: 2020.2.0a14
Environment: Both Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering orbs appear when using RenderTargetHandle
- UsePass for ShaderLabShader is ignored and GameObjects are not rendered when SRPBatcher is enabled
- Animated model translated down when interrupting a transition
- UI Toolkit text splits when changing PanelSettings scale
- Error "NullReferenceException" is thrown when selecting folders from the folder panel or closing the folder panel with EditorUtility.OpenFolderPanel() in use
Add comment