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Fixed in 2021.1.X
Votes
0
Found in
2019.4
2020.1
2020.1.14f1
2020.2
2021.1
Issue ID
1296660
Regression
No
[Mobile][Metal][Vulkan] SwappyVk Failed to wait for the VkFence when using render texture with a Particle system
Steps to reproduce:
1. Open the user's attached project "RenderTextureCrash.zip"
2. Open scene "scene"
3. Build and Run on Android
4. Observe graphical glitches GodRays particle system
Reproducible with: 2019.4.15f1, 2020.1.17f1, 2020.2.0b13, 2021.1.0a2
VLNQA00264, Samsung Galaxy S10+ (SM-G975F), Android 10, CPU: Exynos 9 9820, GPU: Mali-G76
----------, Samsung Galaxy S10+ (SM-G975U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00189 iPhone SE 11.4.1
Unable to test with: 2018.4 due to project breaking
Fixed in: 2021.1.0a3
Notes:
-In 2021.1.0a2 the issue did not reproduce with Samsung Galaxy S10+ (SM-G975U), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
-If the project is upgraded from the effected version to trunk the issue will reproduce on some devices
-In rare cases, the app switches to a black screen or freezes the phone
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