Search Issue Tracker
OnValueChange persistent listeners are not being called when "Enter Play...
How to reproduce:1. Open attached project "case1269861.zip" and scene "ToggleTest"2. Go to Project Settings -> Editor and enable ... Read more
Addressables.LoadAssetAsync API can no longer load Built In Data
How to reproduce:1. Open the attached "TestAddressables.zip" project2. Open the "Main" Scene3. Open the Adressables Groups Window -&... Read more
[Addressables] [iOS] DontDestroyOnLoad objcts are destroyed if Scene is ...
Reproduction steps:1. Open customer's attached project in "unity-addressables-bug.zip"2. Build it for iOS3. Make sure your iOS devic... Read more
Asset name does not get changed properly when renaming Addressable Group...
How to reproduce:1. Create a new project2. Install the Addressables package3. Add the Addressable Groups window to the Editor (File ... Read more
Addressable Asset Settings does not exist' error is thrown in the consol...
How to reproduce:1. Download and extract the attached 'BuildFail2.zip' project2. Install Java Version 83. Download Jenkins war File ... Read more
[Localization] Unable to check if RegisterChangeHandler is null when usi...
How to reproduce:1. Open the attached project "RegisterHandler"2. Look at the Console window Expected result: No error is thrown, a ... Read more
Cannot select type for Bolt variable
I couldn't select anything in the 'type' dropdown for a Bolt variable. Steps to reproduce 1) Open the project and Level1.scene2) Sel... Read more
[Bolt] Bolt 2 fuzzy finder loses focus when opening it from a Node outpu...
Reproduction steps:1. Open the user attached project "Bolt2-alpha.zip"2. In the Project window under the "Assets" folder open Player... Read more
Bolt references don't update on adding Bolt to a project
When Bolt Assets (Scenes, Macros, Variables, etc.) are added to the project before Bolt is installed, installing Bolt will not fill ... Read more
Crash on baking lighting in a scene with a GameObject that has specific ...
Reproduction steps:1. Open the attached project ("1262506.zip")2. Open "SampleScene"3. Bake lighting (Window -> Rendering -> L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates