Search Issue Tracker
Not Reproducible
Votes
2
Found in [Package]
1.4.12
Issue ID
UVSB-968
Regression
Yes
Cannot select type for Bolt variable
I couldn't select anything in the 'type' dropdown for a Bolt variable.
Steps to reproduce
1) Open the project and Level1.scene
2) Select the Player GameObject
3) Go to the 'Object' scope in the Bolt Variables window
4) Add a new variable (mine was called 'Speed')
5) Observe that the Type dropdown for the new variable just says 'null' and that clicking it produces a warning in the console that says 'Inspector block metadata mismatch'
Reproducible with: 2020.1.0a21, 2020.1.2f1, 2020.2.0a20
Not Reproducible with: 2018.4.24f1, 2019.4.8f1
Cannot test with: 2020.1.0a1 - 2020.1.0a20 (random errors, variable Window does not open)
Comments (5)
-
Gaia_vp
Sep 30, 2020 14:16
Hi Rodhill, I'm sorry to hear that you are having that problem.
In order to troubleshoot your issue can you please answer some questions??
- If you go to the About section under Tools/Bolt/About can you verify that the Bolt version is 1.4.13?.- If the version that you have is 1.4.12 can you please:
1. Get the newest version on the asset store (1.4.13)
2. Go to The Projects windows and under Project/Asset/Install Bolt and delete all the Bolt_1_4_12 instances that you can find
3. Install BOlt under Tools/Install Bolt
4. Verify that Bolt 1.4.13 is Installed and double-check if you still have the issue.If this persists can you please share your project with us so we can investigate further?
I hope this can help, thanks so much
have a lovely day..!!Gaia_vp
-
RodHill
Sep 30, 2020 04:34
I have the exact same Issue on Mac. I think I'll just close Unity and go back to Unreal.
-
mbaxter91288
Sep 01, 2020 05:24
Same issue. Fresh install of 2020.1.3f1 - download and import through Package Manager > My Assets.
-
dagrooms52
Aug 25, 2020 01:09
Same, going to have to roll back my Unity version.
-
shubhamswaraj2021
Aug 22, 2020 11:17
good one <a href="https://www.lyricsauto.com">lyricsauto</a>
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- Package Manager Filters (Status) dropdown is different color than Packages, Sort or Add package dropdowns
Resolution Note:
Could not reproduce on the branch "main" running Unity 2020.1.0f1 MacOS Catalina