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URP has no gamma correction for LightProbes
How to reproduce:1. Open attached "1268911.zip" and Scenes/SampleScene scene2. Navigate to Edit/Project Settings/Player3. Set Other ... Read more
[Device Simulator] UnauthorizedAccessException errors are thrown when se...
How to reproduce:1. Open the attached "1269790 repro" project2. Open the Project Settings from Editor > Project Settings3. Select... Read more
Building a project crashes when a Script Component has serialized array ...
How to reproduce:1. Open the attached project (NamedPropertyBug.zip)2. Click File -> Build and Run Expected result: the project b... Read more
[URP] Transparent meshes are rendered as opaques when using Lit Shader w...
Reproduction steps:1. Open customer's attached project in "CustomRenderBug.zip"2. Open Scene named "Scene.unity"3. Notice that there... Read more
[Android] Unable to build a specific project due to errors related to Go...
Steps to reproduce:1. Open user's attached project "2048 Tutorial.zip"2. Build it on Android3. Notice that the build fails Expected ... Read more
Different Camera Viewport Rect results between Mac and Windows when usin...
How to reproduce:1. Open user's attached "xframetest" project2. Open Assets/XFrame/TestScene/Scene3. Press Play4. Observe the Game V... Read more
Silent crash when calling AnimationPlayerState.Initialize
How to reproduce:1. Open user attached project "AnimationPlayerWork.7z"2. Open the scene "Animation Player Work Scene".3. Select "El... Read more
[UIR] Certain items in the window bounce/flicker when resizing the windo...
How to reproduce:1. Open Windows Display settings (Right-click on an empty space on your desktop and select "Display settings")2. Se... Read more
Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(Scr...
Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(ScriptingBackendNativeStringPtrOpaque) To repro:0. Open samplep... Read more
[ECS] “Out of memory” error in WebGL build when GameObject with multiple...
How to reproduce:1. Open the attached project "1254779.zip"2. Open the "Test" Scene3. Build and run the WebGL Player Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates