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[Playables] OnStateEnter() and OnStateExit() are called multiple times w...
Reproduction steps: 1. Open the user's attached project 2. Enter the Play mode 3. Observe the Console window Expected result: OnSta... Read more
[macOS] Tab Key with Caps Lock enabled doesn't navigate to next field
Reproduction steps: 1. Create and open a new Unity project 2. Click on the Main Camera in Hierarchy 3. Click on the X field in the P... Read more
[Packman] packages-lock.json file is overwritten when resolving packages
How to reproduce: 1. Create and open a new project 2. Open the Packages folder and observe the Date Modified value of the packages-l... Read more
Crash on DynamicHeapAllocator::Allocate() when a Scene contains TextMesh...
Reproduction steps: 1. Open project "MobileBoardCoreGames.zip" 2. Open Scene "Board" 3. Build and run Expected result: no crash Ac... Read more
Asset Store tools do not work in 2020.2 Unity version
How to reproduce: 1. Create and open a new project 2. Download and import Asset Store Tools from the Package Manager 3. Click on the... Read more
InvalidOperationException errors thrown in console when multi selecting ...
How to reproduce: 1. Create a new project and open it 2. Create 2 Cubes in the Hierarchy and select them both 3. In the Inspector ed... Read more
The actual position of the Caret is offset when you have a UTF32 charact...
Reproduction steps: 1. Open the attached project "Case_1299799" and load "SampleScene" 2. Enter Play Mode 3. Click on the Input Fiel... Read more
Having a UTF32 character in an Input Field allows rich text editing when...
Reproduction steps: 1. Open the attached project "Case_1299798" and load "SampleScene" 2. Enter Play Mode 3. Delete the word "Red" f... Read more
Editor crashes on UpgradeOldShaderSyntax when shaders are being upgraded...
Reproduction steps: 1. Open the user's attached "2020-2-bug.zip" project -- Observe the crash Reproducible with: 2020.2.0a11, 2020.... Read more
[IL2CPP] UnityEvent<> does not get invoked
How to reproduce: 1. Open the user's attached project ("Test.zip") 2. Build and Run using IL2CPP Expected results: The colors of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects