Search Issue Tracker

Fixed in 2021.2.X

Fixed in 2020.3.X, 2021.1.X

Votes

2

Found in

2020.2.0a11

2020.2.0f1

Issue ID

1299790

Regression

Yes

Editor crashes on UpgradeOldShaderSyntax when shaders are being upgraded during importing process

Shader System

-

Reproduction steps:
1. Open the user's attached "2020-2-bug.zip" project
-- Observe the crash

Reproducible with: 2020.2.0a11, 2020.2.1f1, 2020.3.2f1
Not reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.2.0a10, 2021.1.0a1, 2021.1.0f1, 2021.2.0a10

Note: the issue only affects 2020.2 and 2020.3 streams

The stack trace of the crash:
0x00007ff6adb0e8a3 (Unity) FixupCg
0x00007ff6adb1a9a1 (Unity) UpgradeOldShaderSyntax
0x00007ff6adab6112 (Unity) UpgradeShader
0x00007ff6adab7059 (Unity) UpgradeShadersIfNeeded
0x00007ff6ada6d94a (Unity) Application::InitializeProject
0x00007ff6ae3e2be2 (Unity) WinMain
0x00007ff6b0228256 (Unity) __scrt_common_main_seh
0x00007ffca3de7034 (KERNEL32) BaseThreadInitThunk
0x00007ffca55dd0d1 (ntdll) RtlUserThreadStart

  1. Response avatar

    Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.0a12

  2. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in: 2021.1.2f1

  3. Response avatar

    Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.5f1

Comments (1)

  1. 43d4a9b8a8d3bbb4cb259d5c40579ee4?d=mm

    chribbe

    Mar 24, 2021 11:40

    Any ideas how we can work around this? We can't start our project with a 3rd party asset in using 2020.3.0

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.