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0
votes
Fixed

[Burst] Burst AOT Settings: Enable Safety Checks tooltip gives misleadin...

Package: Burst

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Jan 01, 2021

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Version/s: 1.4.3

Reproduction steps: 1. Create a new Unity Project 2. Open Package Manager and install the latest Burst package 3. Open Project Setti... Read more

2
votes
Fixed

"Month must be in range [1-12]!" errors are thrown in the Console when o...

Analytics

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Jan 01, 2021

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Version/s: 2021.1.0a7, 2021.1.0b1

How to reproduce: 1. Create a new project or open an existing one 2. Observe the Console Expected result: No visible errors present... Read more

0
votes
Fixed

[Linux] [Bolt] [2020.1] The Editor window partially freezes when the Gra...

Package: Visual Scripting

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Dec 31, 2020

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Version/s: 1.4.13

*Reproducible on:* * Bolt version: 1.4.14 * Unity version: 2020.1.13f1, 2020.1.17f1 * Platform: Ubuntu 18.04 *Reproduction steps:... Read more

0
votes
Fixed

Editor Crashes when name of Serialized Sprite variable is edited

UI Toolkit

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Dec 31, 2020

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Version/s: 2020.1, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps: 1. Open user attached project 2. Select "Assets\Prefabs\Cards\Ping.prefab" 3. Edit the Card Flipper Script by re... Read more

0
votes
Fixed

Crash on RaiseException when calling the SystemBase.GetSingleton method ...

Package: Entity Component System (ECS)

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Dec 31, 2020

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Version/s: 0.16.0-preview.21

Reproduction steps: 1. Open the user's attached project 2. Enter the Play mode Expected result: Querry is processed Actual result: ... Read more

0
votes
By Design

[Android][iOS] unity_Lightmap_HDR.x value is 1 instead of 4.59 when UNIT...

Mobile Graphics

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Dec 31, 2020

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Version/s: 2018.4, 2018.4.18f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project "LightmapHDR.zip" 2. Load the Scene "SampleScene" 3. Change the "New Material"... Read more

0
votes
Postponed

[Bolt] Visual Scripting Asset doesn't get opened in the Graph window whe...

Package: Visual Scripting

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Dec 31, 2020

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Version/s: 1.4.13

*Reproducible on:* * Bolt version: 1.4.14 * Unity version: 2018.4.30f1, 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1 * Platforms... Read more

0
votes
By Design

Stack overflow error is thrown when building project with F# assemblies

Scripting

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Dec 30, 2020

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Version/s: 2020.2.0b2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a Standalone build (File->Build Settings->Build... Read more

2
votes
Fixed

The cursor doesn't lock or become invisible with CursorLockMode.Locked m...

Scene/Game View

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Dec 30, 2020

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Version/s: 2020.2.0b2, 2020.2.1f1, 2021.1

How to reproduce: 1. Open the user's attached "Test4" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Exit the Pla... Read more

5
votes
Fixed

Materials applied to GameObjects at runtime from Resources/Addressables ...

Texture

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Dec 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b1, 2021.2

How to reproduce: 1. Open the user's attached "U - Bugreport project.zip" project 2. Go to File -> Build And Run 3. Observe the Game... Read more

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