Search Issue Tracker
By Design
Votes
0
Found in [Package]
14.0.2
Issue ID
1399379
Regression
No
Shader Graph Sample Texture 2D preview is incorrect when the image has transparency
Reproduction steps:
1. Open the user's attached project "ShaderGraph2D.zip"
2. Open TestShader.shadergraph from the Project window
Expected result: The Sample Texture 2D preview looks the same as the image
Actual result: The image in the preview looks like the colors have expanded
Reproducible with: 7.7.1 (2019.4.37f1), 10.8.1 (2020.3.32f1), 12.1.6 (2021.2.19f1), 13.1.7 (2022.1.0b15), 14.0.2 (2022.2.0a9)
Note: The Main Preview will look the same as the Sample Texture 2D preview if the A(1) of the node is not connected to the Alpha(1) of the Fragment node
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Resolution Note:
This is by design because there is a large performance hit to have more accurate previews for texture sampling. As a work around be sure to review your shader within the scene view.